Saturday, 29 August 2015

Patreon release v0.3

Only half of the month passed since our first game demo upload. And now version v0.3 released!

It's a Patreon release that will become public at the end of September.

List of changes:

  • Now you can summon your employees to your cabinet. There you can talk to them (to know their mood and demands),  'check their skills on practice' with some interactivity or just fire them (Beware of tsundere trait).
  • Added 'Evening event' system. Every time at the end of the day there is a chance that one of your employees may visit you for their own purposes. There is a staged animation chain involved. (And we are going to add more events here)
  • Expanded battle system. We rebalanced strength of hits/hp. Now you have special moves that cost stamina to use. Characters now able to receive battle status effects. Hover mouse pointer on them in game to see their description. We added battle log where you can see previous moves of enemies and your characters. And enemies know how to use abilities too! (Though their AI not very smart right now) There are two ways to overcome an enemy now - physical attacks or lust moves. And you'll receive better battle reward for every unconscious enemy. Later we are going to use it as a basis for capturing system. 
  • Tsugs in the slums are now scaling to number of spent ingame days and your reputation. Rewards for them are also scaling with their level.
  • New sex scenes animations. We changed our plan to make 'Loans' system soon to make more prioritized new animations. Actually we could made just a simple option for show. But it will be better to make it complete and usable first. With all 'collector's raids' and quest to please bank workers to receive new loan with hero's bad credit history.
  • New 'portrait' character icons
Minor changes and fixes:
  • Fixed bug with account option. Now maintenance numbers are correct.
  • 'skill' stat now lowers stamina consumption as declared.
  • Added 'quick access' buttons to home plan for 'sleep', 'staff' and 'reception'
  • Moved ‘sleep’ button aside to avoid accidental clicks.
  • Added confirmation for 'fire' option
  • Now you are receiving EXP from lower-level characters with penalties instead of just zero
  • Added numeral counters for hp/st bars in the battle screen.

Tuesday, 25 August 2015

Android poll results

A while ago we made voting poll Do you want SimBro App on Android?
According to results a lot of people like the idea, or at least curious to try.

Do you want SimBro App on Android?

And we think that ability to adapt and fit to different screen resolutions and proportions will benefit desktop version of the game as well. So it can be played fullscreen without image stretching.

As the result - there will be Android App version of the game. It's not the top priority right now, we still have a work to be done with gameplay mechanic and game content. There will be announcement in the blog when Android App version is ready.

Saturday, 22 August 2015

New employee icons

Quick peek on a new feature. 
Portrait icons for employes, just to make it easier to find certain character.
Shipping with the next update.

Wednesday, 19 August 2015

v0.22 and v0.23 Minor bugfix

While we are making announced update just a few quick improvements to make player's life easier.

  • Added difficulty settings to options menu (Only changes rate of prices and revenue for now) 
  • Added tutorial hints. They will alert about low reputation, lack of necessary rooms, etc. Can be turned off in options menu. 
  • Added explanation popups for various info in character sheets and offer panel. Just hold your mouse pointer for a second, or press '?' button to make them appear immediately. 
  • Temporary added simple 'Fire' options for your crew members. (There will be more interact options in the next big update, as was mentioned earlier) 
  • Added option to 'recycle' rooms.
  • Fixed client spawn. Now you always have a chance to have at least one, even with low reputation. 
  • Exp is carried over after levelup. 
  • Fixed some small bugs submitted by players.
Check it in the play tab on the top of the page.

Pursuing some bug with 'Fire' option v0.23 hotfix version released!

Tuesday, 18 August 2015

SimBro on Android?

The question is - do you want us to make Android app version of SimBro game? It will be still free. It will be in a form of app. So you won't need to settle things like browser with flash support. And you'll be able to simply download  and launch the game on your favorite tablet in fullscreen mode.

And, of course, browser and standalone versions will still be around.

According to statistics most of our visitors are using Windows. But it doesn't mean you don't have an Android tablet or phone as well.

To make a quality port we have to teach the game to adjust it's screen size to different resolutions. Not just to stretch the whole image and get disproportion. But to rearrange elements on the fly. It's a part of work that becomes harder and harder while project is expanding with new features. So it's better to complete it in the very start. So what do you think?

Do you want SimBro App on Android?

Thanks for everyone who voted. Conclusions are here - Android poll results

Saturday, 15 August 2015

Nearest Plans

Things, we are looking to implement in the next game update:

  • Enhance battle system. New fight moves et cetera.
  • Get Bank and loans system working. Followed by a quest to get a loan. Followed by working quest journal system.
  • Option to summon your crew members to the hero apartments and interact with them (fire, adjust salary, common talk, maybe a quest giving in the future?) As 'fire option' was the most requested one.
When it comes out?
At the end of this month. We hope.

Friday, 14 August 2015

v0.21 Minor bugfix

Little update to make a quick response to forum questions asked here
You can always find this link in the upper line of this blog.

- Added scale selection to the 'options' menu. Try it if while being in fullscreen mode any element doesn't fit to the screen.
- Fixed 'dead' characters glitch. Now HP properly resets after battle.
- Added 'Skip' option to the first long dialog (While the saving system isn't ready yet)
- Increased profit made by girls and rate of exp gain

The last public playable version can be always found here Play SimBro Latest build in the upper line of this blog.

Wednesday, 12 August 2015

Alpha 0.2 version is coming.

  • Main character creation and intro story
  • Home plan and basic rooms building
  • Common recruit and fight events at Bar and Slums
  • Assigning staff to a work rooms or party members
  • Reception routine with clients. (with 'Peek' button of course)
Whole list of wished things is too big, hope we can manage to bring it all together.
Short version of nearest things to implement will be ready in a few days.